Date: Thu, 29 May 2003 00:23:45 +0200 From: Nicolas FRANCOIS (AKA El Bofo) To: lablgtk at kaba.or.jp Subject: Re: Aspect Ratio problem Message-Id: <20030529002345.1b4d362d.nicolas.francois at free.fr> In-Reply-To: <200305281326.22495.stalkern2 at tin.it> References: <20030524185247.1439a2be.nicolas.francois at free.fr> <200305281326.22495.stalkern2@tin.it> Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Le Wed, 28 May 2003 13:26:22 +0200 Stalkern 2 a =E9crit : > Il Saturday 24 May 2003 18:52, Nicolas FRANCOIS (AKA El Bofo) ha > scritto: > > I'm doing a geometry program. I'd like to preserve the aspect ratio > > whatever the screen resolution is. Where can I find an answer to my > > problem ? > > > > Thanks. > > > > \bye >=20 > Sorry for my ignorance, isn't that done automatically when you think in=20 > pixels? No it isn't. Try it by yourself : download my drgeocaml, compile it and run it in say 1280*1024, which is my actual resolution although it doesn't respect the classical aspect ratio (which would be something like 1280*960). The right angles don't look right, and thez circles are ellipses. \bye --=20 ************************************************** Nicolas FRANCOIS nicolas.francois@free.fr http://nicolas.francois.free.fr By filing this bug report you have challenged the honor of my family. Prepare to die ! (General Klingon License) **************************************************