Delivered-To: lablgtk at yquem.inria.fr To: lablgtk at math.nagoya-u.ac.jp From: Jeffrey Scofield Date: Fri, 11 Jul 2008 11:51:28 -0700 Lines: 23 Message-ID: Mime-Version: 1.0 Content-Transfer-Encoding: 8bit Subject: [Lablgtk] lablgtk2 + lablgl + native code on Mac Content-Type: text/plain; charset=ISO-8859-1; format=flowed Content-Length: 941 Folks: I'm having a little trouble building a native code executable for lablgtk2 + lablgl on my Mac (Intel, Mac OS X 10.5.4). If anybody has gotten this to work, could you describe what you did? Bytecode executables work fine after a little trial and error with the link step. I have gotten native executables to work for lablgl alone, but they are for the native GUI. It seems that lablgtk2 needs to work on top of X, which is confusing things (at least for me). I would be happy with either the native Mac GUI or X interface. The main difficulty (I think) is in some kind of Apple problem with the OpenGL libraries. There is a mysterious workaround that works for lablgl, but I can't see how to apply it to this new situation. Thanks in advance for any help. Jeff Scofield Seattle _______________________________________________ Lablgtk mailing list Lablgtk@yquem.inria.fr http://yquem.inria.fr/cgi-bin/mailman/listinfo/lablgtk